Hey, I'm french and I love to draw lewd stuff.

Age 31, MtF



Joined on 12/11/20

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Clover's Space Beat - devlog #1

Posted by shinlalala - November 18th, 2022

Oh waow, I'm an idiot, I didn't even know I could do text posts on my profile lmao...

Anyway, so I've been working a game since a long time (not because it's massive, just because I was lazy + lack of time + ill and various other life stuff). And I wanted to show you all what's it about and use the news here as devlogs.

/!\ This game contains sexually explicit content, therefore it's 18+ /!\

Clover's Space Beat

This will be a NSFW rhythm shoot em up game with VN-like dialogues. Now that's a lot of genres.

Here's what it looks like :




You control a mouse dance soldier named Clover and with the help of your buddy Miller, you are sent to defeat an evil doctor who wants to enslave the people of the stellar system under a no music government.

In your ship, the Beat Striker, you have to attack in rhythm to the song to destroy the robots enemies. You have two attacks : a laser that gets stronger the more in rhythm you are, and a sword that slices all around you.

-It has 7 levels in total, each with a different song composed by me (yeah, I'm trying myself at music). One guest song was composed by my friend Lunrae (check out his twitter, he's a pretty good artist too : https://twitter.com/Lunrae).

-There's gonna be dialogues in between levels, maybe resulting in some "special" events.

-If you reach a certain score in each levels, you unlock a few bonuses. (Also, if you're really freaking bad at the game and still wanna see what it has to offer, there's a way to cheat, but shhhhh, I didn't say anything).

-It will be available for Windows, HTML5 and Linux if I'm not lazy. But also Android, the game originally started mainly as a phone game, so the controls have been finely tuned so that it's nice to play on this platform. And no, not on Iphone, fuck Apple.

-Also, in case you were wondering, the two main characters are guys.

Development so far :

Right now, I'm almost finished with the game. I've done all the systems, the music, the art, the menus, the gameplay, etc.

Here's what's left to do :

  • The story : I wrote about 50% of the dialogues, it's a pretty non serious simple story. It's quick to write, I just need to be inspired to continue. Also some friends help me for corrections and stuff, so this might take a little bit of time.
  • The illustration and animated NSFW scenes : Yes, I'm doing fully animated NSFW scenes... Cause that's my gimmick, gotta do it.
  • The level design : It's pretty easy to, but since it's a rhythm game, I wanna make the enemy spawn not random, so it can take a bit of time to do it for all the levels.

So there you have the first devlog. I'll probably upload some musics to show you what I did, a trailer and all.

Also on a quick end note : I've spent most of my time making it slickly clean and perfect. Especially for menus, dialogue boxes, save system, etc. All to make a very solid... Errr... Engine ? I guess (in Game Maker). But all this work for a tiny game wasn't made for the kicks of it, I will reuse all of the code for future projects. Meaning I'll spend less time doing menus and stuff, and more time doing actual content.




looks promising so far and looking foward to it! :3